A little bit stylized cliffs. In Zbrush sculpted. Meshes has polygons removed at the bottom. Low poly meshes decimated in Zbrush, then cleaned and UV unwrapped manually in RizomUV.
-2k .png Texture sets (Albedo, Normal, Roughness).
-2k Masks for 4 material sets (Base, Edgewear, Dirt and Moss)
-Game Ready
-Nanite Mesh